ios-simulator-skill — CLAUDE.md
An IOS Simulator Skill for ClaudeCode. Use it to optimise Claude's ability to build, run and interact with your apps. I mainly use it as an xcodebuild wrapper to save context.
# CLAUDE.md - Developer Guide
This file provides guidance to Claude Code and developers working with this repository.
## Project Overview
iOS Simulator Skill is a production-ready Agent Skill providing 21 scripts for iOS app building, testing, and automation. It wraps Apple's `xcrun simctl` and Facebook's `idb` tools with semantic interfaces designed for AI agents and developers.
**Key Statistics:**
- 22 production scripts (~8,500 lines)
- 5 script categories (Build, Navigation, Testing, Permissions, Lifecycle)
- 6 shared utility modules (~1,400 lines)
- 100% token-optimized default output
- Full test coverage on all new features
## Project Structure
```
ios-simulator-skill/ # Repository root
├── ios-simulator-skill/ # Distributable package
│ ├── .claude-plugin/
│ │ └── plugin.json # Plugin manifest
│ └── skills/
│ └── ios-simulator-skill/
│ ├── SKILL.md # Entry point (table of contents)
│ └── scripts/ # 22 production scripts
│ ├── build_and_test.py
│ ├── xcode/ # Xcode integration module
│ ├── log_monitor.py
│ ├── screen_mapper.py
│ ├── navigator.py
│ ├── gesture.py
│ ├── keyboard.py
│ ├── app_launcher.py
│ ├── accessibility_audit.py
│ ├── visual_diff.py
│ ├── test_recorder.py
│ ├── app_state_capture.py
│ ├── clipboard.py
│ ├── status_bar.py
│ ├── push_notification.py
│ ├── privacy_manager.py
│ ├── simctl_boot.py
│ ├── simctl_shutdown.py
│ ├── simctl_create.py
│ ├── simctl_delete.py
│ ├── simctl_erase.py
│ ├── sim_health_check.sh
│ └── common/ # Shared utilities
├── .github/workflows/
├── pyproject.toml
└── README.md
```
## Architecture Patterns
### Pattern 1: Class-Based Script Design
All scripts use class-based architecture for testability:
```python
class DeviceManager:
def __init__(self, udid: str | None = None):
self.udid = udid
def execute(self, **kwargs) -> tuple[bool, str]:
# Return (success, message) tuple
pass
def main():
parser = argparse.ArgumentParser()
manager = DeviceManager(args.udid)
success, message = manager.execute()
print(message)
sys.exit(0 if success else 1)
```
### Pattern 2: Auto-UDID Detection
All scripts support optional `--udid` with auto-detection:
```python
try:
udid = resolve_device_identifier(args.udid) # May be None
except RuntimeError as e:
print(f"Error: {e}", file=sys.stderr)
sys.exit(1)
```
### Pattern 3: Output Formatting
Consistent format across all scripts:
```
# Default (3-5 lines)
Device booted: iPhone 16 Pro (ABC123) [2.1s]
# --verbose (50+ lines)
Device booted successfully.
Device UDID: ABC123DEF456...
Boot time: 2.1 seconds
# --json (20-30 lines)
{"action": "boot", "udid": "ABC123", "success": true}
```
### Pattern 4: Batch Operations
Most scripts support batch operations:
```bash
python scripts/simctl_boot.py --all
python scripts/simctl_boot.py --type iPhone
```
## Script Categories
### Build & Development (2)
- **build_and_test.py**: Build with progressive disclosure
- **log_monitor.py**: Real-time log monitoring
### Navigation & Interaction (5)
- **screen_mapper.py**: Analyze screen
- **navigator.py**: Semantic element finding
- **gesture.py**: Touch simulation
- **keyboard.py**: Text input and keys
- **app_launcher.py**: App lifecycle
### Testing & Analysis (5)
- **accessibility_audit.py**: WCAG compliance
- **visual_diff.py**: Screenshot comparison
- **test_recorder.py**: Test documentation
- **app_state_capture.py**: Debugging snapshots
- **sim_health_check.sh**: Environment verification
### Advanced Testing & Permissions (4)
- **clipboard.py**: Clipboard management
- **status_bar.py**: Status bar control
- **push_notification.py**: Push notifications
- **privacy_manager.py**: Permission management
### Device Lifecycle Management (5)
- **simctl_boot.py**: Boot device
- **simctl_shutdown.py**: Shutdown device
- **simctl_create.py**: Create device
- **simctl_delete.py**: Delete device
- **simctl_erase.py**: Reset device
## Shared Utilities
### device_utils.py (~450 lines)
- `resolve_device_identifier()`: UDID/name/booted resolution
- `list_simulators()`: List with state filtering
- `_extract_device_type()`: Parse device type from name
### screenshot_utils.py (~346 lines)
- `capture_screenshot()`: File or inline mode
- `generate_screenshot_name()`: Semantic naming
- `resize_screenshot()`: Token optimization
### cache_utils.py (~258 lines)
- `ProgressiveCache`: Large output caching with TTL
## Quality Standards
1. Type hints (modern Python syntax)
2. Docstrings on all functions
3. Specific exception handling
4. --help support on all scripts
5. Black formatter compliance
6. Ruff linter (0 errors)
7. Never use shell=True
## Token Efficiency
96% reduction in typical output:
- Default: 3-5 lines (5-10 tokens)
- Verbose: 50+ lines (400+ tokens)
- JSON: 20-30 lines (20-30 tokens)
This keeps AI agent conversations focused and cost-effective.
## Contributing
New scripts should:
- Use class-based design for > 50 lines of logic
- Support --udid and auto-detection
- Support --json output
- Provide --help documentation
- Follow Black and Ruff standards
- Update SKILL.md table of contents
- Work with real simulators before submission
## Release Process
1. Update version in SKILL.md frontmatter, pyproject.toml
2. Verify CI passes (Black, Ruff)
3. Create GitHub release with vX.X.X tag
4. Attach zipped ios-simulator-skill/ directory
## Design Philosophy
**Semantic**: Find elements by meaning, not pixels.
**Progressive**: Minimal output by default, details on demand.
**Accessible**: Built on standard iOS accessibility APIs.
**Zero-Config**: Works immediately with no setup.
**Structured**: JSON and formatted text, not raw logs.
**Reusable**: Common patterns across all scripts.
This design works for both developers and AI agents.
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